A lot of game technology businesses have tools that could work for eLearning. But those businesses have really never been concerned with providing content for business applications or management issues.
Now content providers like Ossidian are seeking to provide more engaging learning experience. That has historically meant multimedia, simulations, and animations. Now comes the Serious Game idea. This is the application of gaming technology to eLearning - gaming engines and virtual reality spaces to provide an immersive and stimultaing learning environment.
The great thing here is that Serious Games can use reward principles to keep the user engaged in pursuit of goals. Reaching goals along the way can be rewarded in many ways - points, new levels, 'top scorer' lists to mention some.
The tech environment for building Serious Games is in its infancy. Who wants to download huge programs to a PC just to run some eLearning ! But web delivery is not yet good enough because the browser just is not able to do really serious graphics-intensive work. And that assumes the bandwith is even there to deliver the content.
We are looking at ways to promote Serious Games options in the Ossidian content library. We'll keep you posted.
Wednesday 14 March 2007
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